Escape Rooms
Viking Exhibition
In Hämeenlinna, groundbreaking archaeological discoveries related to the Vikings have been made. Your friend and research colleague, Matias Löytönen, has been involved in building an exhibition based on these findings.
Lately, Matias has been somewhat confused, but you thought he was just overly absorbed in his work, as good researchers often are. However, last week, the night guards found Matias in his office in a psychotic state and took him to receive proper care.
Yesterday, you received a letter from Matias. The letter seemed like the scribblings of a disturbed mind, but there was something about it that piqued your curiosity. What on earth caused Matias’s condition? Why did the researcher become ill and confused right before the opening of the exhibition?
Due to the exhibition’s opening being postponed and access being restricted from outsiders, you might have to resort to extreme measures to find out the solution to all these questions and help your friend.
Viking Exhibition escape room is available as a regular and as a challenge game. Want to know more about challenge games?
DIFFICULTY:
4/5
PLAYERS:
2-14
TO WHOM:
People who like challenge, friend groups, bigger groups
DIFFICULTY: 4/5
PLAYERS: 2-14
TO WHOM: People who like challenge, friend groups, bigger groups
Witch brothers
DIFFICULTY:
3/5
PLAYERS:
2-6
TO WHOM:
Thrill seekers and for people who enjoy rooms without locks
DIFFICULTY: 3/5
PLAYERS: 2-6
TO WHOM: Thrill seekers and for people who enjoy rooms without locks
Witch brothers escape room has some scary elements. Therefore the recommended age limit for this room is 12.
It’s the early spring of 1665 and the notorious brothers Esko and Urbanus have been brought to the dungeons of Häme Castle. Both have been sentenced to death for practicing witchcraft.
You have been neighbors with the brothers for your entire life, and they have saved you from trouble more than once. You feel it is your duty to help and demand the release of Esko and Urbanus.
You storm to the castle and demand the immediate release of the brothers. However, your demands are coldly dismissed, and you are thrown into the dungeon as accomplices of the witch brothers. Can you, while imprisoned, uncover the true nature of the situation and help Esko and Urbanus?
Knight’s Destiny
It’s the end of the 16th century, and chivalry is gradually fading away. However, there are grand tournaments taking place at Häme Castle, where knights from all over Finland have arrived to fight and defend the honor of their own castle.
Local knight Eetwart Tavastboer, however, has refused to continue participating in the tournaments, as he believes that knighthood has no future. The castle’s steward is concerned about the success and reputation of the tournaments at Häme Castle and has hired you, renowned seers, to predict the future of knighthood for Eetwart.
The steward has paid you a generous advance to ensure a favorable prediction so that Eetwart can be persuaded to return to the battlefield. However, out of professional pride, you decide to visit Eetwart’s chamber to investigate the matter further and determine whether you can help him. Will you discover the fate of the knights?
DIFFICULTY:
2/5
PLAYERS:
2-5
TO WHOM:
Humor lovers, families, first-timers
DIFFICULTY: 2/5
PLAYERS: 2-5
TO WHOM: Humor lovers, families, first-timers
Frozen forest
DIFFICULTY:
1/5
PLAYERS:
2-6
TO WHOM:
7 to 13 year olds, first-timer families
DIFFICULTY: 1/5
PLAYERS: 2-6
TO WHOM: 7 to 13 year olds, first-timer families